Links to the academic game-related projects I have worked on.
Documentary: We Probably Shouldn’t be Doing This
Directed and produced an 11-minute documentary about my Carnegie Mellon graduate student team’s journey to build a game engine in 15 weeks.
“Behind the Black Box: Sessions with Game Engine Programmers”
Collaborated with a five-person team of programming students to conduct interviews with ten engine professionals from across the industry. We also transcribed the conversations for clarity. You can download a PDF for free or buy a printed copy for $3.
"'Wurm: journey to the center of the earth' and the value of character-driven narrative in video games"
My 2015 senior thesis for my BFA in Writing, Literature, and Publishing at Emerson College. Explores the evolution of game storytelling and analyzes how a forgotten Nintendo Entertainment System title made important strides in the medium. Click the image to read.